eu4 how to get countries to join hre

Starting as Mulhouse, become Emperor of the HRE and completely decentralize the Empire. The Emperor usually has a large income as they get a +2 tax income per Free City in the HRE. That means that Armenia and Kurdistan cannot be added into HRE. All other assets & trademarks are property of their original owners. if Holland is the emperor, Holland can form the Netherlands without leaving the HRE). New comments cannot be posted and votes cannot be cast. We will not recognize this self-appointed monarch. This province gains the triggered province modifier "Perpetual Diet", +10% Local friendly movement speed in every Empire province, 5% Local development cost in every Empire province, Will remain Emperor on all further successions, No longer gains +10 Imperial Authority on succession. If youre seeking admission into the HRE, youll want to befriend Austria. a trick how you can add countries to hre, also big countries like commonwealth, france, spain, whoever you want is to conquer their capital, add it to hre, give it back to them and then again go into war with them and conquer their new capital, now they will move their capital back to the old and they will be in hre. These values can be found in, /Europa Universalis IV/common/defines.lua, Last edited on 28 February 2023, at 15:49, Static modifiers#States in the Holy Roman Empire, Static modifiers#Free Cities in the Holy Roman Empire, https://eu4.paradoxwikis.com/index.php?title=Holy_Roman_Empire&oldid=149336, Play As a frustrated otter who dreams of getting published, Louie instead wastes his life cuddling his cats. in the event, The Emperor of the HRE selected the option 'A black day!' If the Emperor releases a vassal within HRE territory as an Imperial Prince, the newly released vassal will not count towards diplomatic upkeep either. This can be done by first annexing a country's capital, adding it to the HRE, and giving the land back. Friendly status or being allied gives +10, relations give up to +20 and each point of diplomatic reputation give +3. Any Free City that loses its status becomes an Oligarchic Republic. From these Princes, up to seven are Prince-Electors, who vote on which Prince will be the next Holy Roman Emperor upon the death of the previous one. The Emperor has the following additional diplomatic actions: This action gives the Emperor a +50 relationship modifier with another nation within the Empire at the expense of 1 Imperial Authority. on Paradox technology, Legal How long does claim throne CB last eu4? (And Why Join One), How To Join The Blades of the Darkmoon Covenant (DS3). Furthermore, all countries with their capitals in Europe, even if outside the Empire, will gain the following benefits if they follow the victorious religion: If the Protestant league enforces "Religious Supremacy", but the HRE is predominantly Reformed, the incident The Reformers Protest will happen which can make Reformed the official faith. It connected the Roman Empire with the riches of India, which allowed the Romans to enjoy Indian goods without having the trouble to deal with the Persians. However, if a member state attacks free city indirectly by making it co-belligerent in a war with their ally then the Emperor will not join and thus the free city can be annexed without Emperor intervention this way. The casus belli is automatically given upon the annexation, and expires in 60 months (5 years). Nations that have their capital province inside imperial boundaries are considered Princes, or member states. And you can't add non core provinces to the HRE. After the reform Proclaim Erbkaisertum has been passed, the emperor gains an additional +25% Imperial Authority to every action taken. The Protestant League can declare war on the Catholic League at any time using the "Religious League" casus belli, which has the "Show Superiority" wargoal. Beware, however, that non-HRE vassal will still take into account the strength of HRE vassals (as that of other vassals), which can lead to a sudden rise in non-HRE vassal's liberty desire when the reform is passed. The Peace of Westphalia also disables any religion-based casus belli such as "Cleansing of Heresy" between Christians inside the Empire. If there is no eligible candidate, most often due to the outcome of religious league war and all of the rulers of that religion being female, then no emperor is elected and the empire is automatically dismantled. Despite being the emperor, this large country can be you. The Italian Princes must be reined in either through diplomacy or war. The Emperor gets a bonus to tax income, manpower and imperial authority for each Free City in the HRE, but there can only be 12 Free Cities in total at any given time. This can make attacking nations in the HRE that are in the league with the Emperor particularly difficult, as the aggressor would have to fight the target, their allies, the Emperor, the Emperor's allies, and all nations in the Emperor's league. When a reform is passed, all Imperial Authority is removed (the counter is set to 0). They will not assign a nation of a different religion to be an elector. Also should the North Italian region not be entirely in the HRE by 1490 the Italian states will leave through the "Shadow Kingdom" event. This post may contain affiliate links. If the target accepts the request, they convert to the Emperor's state religion and one random province becomes converted automatically. members) may either support or oppose the Emperor's reforms due to: Imperial reforms are split into three types, common, centralization, and decentralization. This lowers imperial authority by 1 and reduces relations with the emperor by 50 per province removed. Additionally, the player will often find themselves weaker militarily, as although they now have sole command of their armies, the force limit of the united HRE will often be lower than that of the combined HRE "Vassal Swarm." In the command window, type "-hre_dismantle" (without quotes) and press Enter. For example, in 1444 Burgundy has 144 development. I know YOUR opinion, if high will accept nations into the HRE. Thus, it is for instance possible to join the HRE regardless of the Emperor's opinion of your country by conquering a province in it (but note that the Emperor will be called in the war as a co-belligerent if you directly attack its owner), coring it and then losing all non-HRE provinces including the capital, for example by releasing vassals or giving them out in peace deals, causing the capital to be moved to the conquered HRE province. Emperors, once chosen, serve for life. Ironically, they can still join if the nation they feel threatened by is the Emperor himself. what's the best minor German country to unite the HRE? Existing treaties between leaving princes and remaining princes will affect the Emperor's war declarations. Tricks and Tips for Europa Universalis IV with Mare Nostrum and other expansions. Similarly with Caucasus and Armenia. Princes who support the reform become vassals of the Emperor. simply the existence of the religious leagues will disallow the Emperor to enact any reform). An Italian country is considered under control for Shadow Kingdom incident if it has lost any war against the emperor, or it is allied to the emperor, or it has an opinion of 150 toward the emperor, or it is a subject of the emperor, or it is a free city. There are two conventional ways to join the Holy Roman Empire: Austria is the Emperor at the start of the game. First, if you get a Personal Union over an elector and then inherit the elector, you get their status (this does not work for non-HRE nations, as the elector is simply removed instead). Video games, movies, TV shows, cartoons, anime, toys, comics, and so much more. Press question mark to learn the rest of the keyboard shortcuts. The mean time of this happening is 5 years after the initial 30 years without a league war, and it will only trigger if the emperor is at peace, not in a regency, and none of the electors is a League enemy of opposing religion to the Emperor and with a truce with the Emperor. There are two ways to become an elector. Subject princes do not use diplomatic relation slots. Electors no longer vote, though they retain Elector status. Yes, the last patch made it very unlikely for nations to voluntarily join the HRE. But it generates AE. A nation that feels Threatened by the Emperor will have a +20 modifier to becoming a Free City, so that they can have guaranteed Imperial protection. By default the player opposes them. 1 more diplomat (good in the HRE) 1 more promoted culture (uuuugh. 6 Your game should . Opinion is capped at 200. While the Emperor can demand unlawful territory while you are at war (not with him), AI-controlled Emperors don't seem to do so, Decline and take the penalties and Imperial Liberation casus belli, Take and core the province when the Emperor is at war. The Holy Roman Empire (HRE) is a unique political structure in the game, made up of numerous variously-sized states of the Germanic region and northern Italian Peninsula in Europe. Note that having an alliance with the Emperor does not help, as they may still join on the defender's side. From these Princes, up to seven are Prince-Electors, who vote on which Prince will be the next Holy Roman Emperor upon the death of the . Also the emperor will get a malus to demand more than one province from one nation so taking two provinces and returning one and keeping the other is another option. The papal states can join via an incident which gets triggered by the event. If no war is started against the Emperor (by 1625) by the opposing religious league leader then it will take more 30+5 years to dissolve, assuming that the following conditions are also met, namely that no Elector can be Note: The Economy actions can become expensive. and our Please help with verifying or updating this section. In case of a tie in the number of votes, the nation of the previous emperor retains the title, if they were among those tied. Reformed, Anglican, Hussite). The Emperor is the leader of the Holy Roman Empire, tasked with defending and maintaining the sovereignty of member states. At the start of the game in 1444, a ruler can only be elected Emperor if they follow the dominant religion - Catholic. Electors are incredibly protective of their sovereignty and are unlikely to vote for a nation that has an elector as its vassal. the grounds of an imperial abbey) that they are not represented in EU4. Though for example when I went to war with Hungary for the PU I broke the PU over Croatia and I had over 200+ relation of them, yet they still wouldn't join. Will try this next time i go to war, but i dont want too much ae. The emperor prefers small princes, as they fear large ones will only vote for themselves and take the Emperorship. The Dutch people living under the rule of [Root.GetName] have become discontent and seek the creation of an independent state through violent means. Before the reform, each vassal's liberty desire reflects the combined strength of all vassals, in or out the HRE. ): Of these, Holstein is a vassal of a non-member (Denmark), Brabant and Holland are in a personal union under a non-member (Burgundy), and Lorraine is in a personal union under a non-member (Provence). Due to the previous reform Proclaim Erbkaisertum, the vassal relationships gained as a result of this decision do not count towards diplomatic upkeep. Go to your game installation folder and locate the "eu4. Remove elector status from an elector at the expense of worsened relations with other electors (-50 with same-religion as the removed elector, otherwise -25) and 10 Imperial Authority. Historically, Emperor Charles VI, who had no male heirs, issued it in 1713 to provide for the succession of his daughter Maria Theresa, which nonetheless led to a succession war in 1740 (the War of the Austrian Succession). Demanding causes a 100 relation penalty with the target, so it is probably worth it to let an Elector keep its spoil of war instead. When playing as an expansionist Austria (which is recommended most of the time), it is prudent to feed captured land to vassals to make them even stronger, giving eastern land to, for example, Pomerania, Brandenburg, and Bohemia and western land (France, Spain/Castile, and maybe even Northern Africa) to the small vassals in the western part of the Empire, and taking the Ottomans, the Black Sea, and nearby steppes for the player or giving it to other members. Europa Universalis 1.30 update and Emperor DLC is going to arrive soon! The player can choose to either support or oppose reforms if they are a member, using the checkboxes in the imperial interface. EU4 1.33 Castile Guide - This Beginner Nation Is STILL UNSTOPPABLE The Red Hawk 213K views 9 months ago EU4 1.33 Mamluks Guide - The MAMLUK HRE VASSAL SWARM Is INSANE The Red Hawk 135K views 8. Since relations can't exceed 200, this means that a nation can't have more than 200 development. Hungary should be in a personal union with you, not a vassal. Members are considered 'Princely states' and their heads are 'Princes'. If anyone has some suggestions I would like to hear. ", If the Elector is a vassal of the war leader against the Emperor, it is "not independent. #3. My only issue: I cant find the . I haven't played this game in quite a while but once I get the hang of it I'm not too bad. You need high IA and high DipRep overall. However that will of course mean you get AE for both provinces in the peace deal. Does anyone know the exact requirements? AI emperors are fully content with having less than 7 electors if all the possible candidates are too big. For example, if Burgundy takes over territory on the eastern HRE front, and the player then reconquers that territory from Burgundy, the player will not get unlawful territory. For example, If you are France with a rival England, if East Frisia likes you and feels threatened by England will add himself to HRE. FGO Complete Beginners Guide: What To Do First + Tips, Complete Beginners Guide to Punishing: Gray Raven (Tips + Dos and Donts), How To Solve the Puzzle in Sunken Temple of Qarn (FFXIV), The elector is independent and youre the overlord of another elector, Improve relations with the Emperor and request admission to the HRE. We will accept the Teutonic Order to join without any conditions. If you passed the third reform "Absolute Reichsstabilitt", you get a CB with which you can force countries to join. No doubt $EMPERORNAME$ also plans for his female heir to in time take his seat on the Imperial Throne. Non-electors forming nations results in those nations leaving the HRE, unless they are the emperor or an elector (e.g. The Emperor receives a call to arms when outside powers declare war on a prince of the empire, or members declare war on each other without a casus belli. Or just annex and keep, lol. in the event, Male (unless the Pragmatic Sanction decision has been enacted by an emperor with a female heir), The accepted imperial religion (either Catholic or Protestant). The Emperor can demand another nation, member or not, to return unlawfully held imperial territory to the Emperor, refusal of which gives the Emperor an Imperial Liberation casus belli and gives all member states a relations penalty with the unlawful land's holder. exe" file. Note that Electors allied to the war leader still count as "not independent" even if they are not directly involved in the war. Espaol - Latinoamrica (Spanish - Latin America). The Protestant League is headed by the first protestant country which joins, thereafter the leader is determined based on a military score determined by the nations maximum manpower, force limit, and tactics. For every Free Imperial City, the amount of Imperial Authority is increased by +0.005 monthly, and the Emperor also receives +2 annually for each city. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. It has a total development of 89, so an opinion of 144 should suffice, I got to 148 but nothing is happening. This makes it impossible for large nations with over 200 development to join the HRE using this method. If done right, uniting the HRE can be fun and rewarding, and will additionally net the player the "A Kaiser not just in name" achievement if playing on Ironman. The Emperor gets the following bonuses:[1], Additional, for each member state of the HRE:[2], Additional, for each Free City in the HRE:[3]. If the Peace of Westphalia event happens, any Christian may be chosen (although a, Leading a country with the capital in the same continent as the current emperor's capital, On becoming Emperor one's government rank changes to empire (adding, Winning a defensive call to arms will grant as much as, Every country that has not been reined in may leave the Empire! Firstly, stupid arbitrary restraints like this are terrible, however, it is apparently easily fixed. The game begins with the maximum number of Free Cities in the HRE. Since you cant go over 200 development, some diplomatic actions wont be accessible to you, especially the Great Power actions. This can all be observed by using a special map mode by writing "mapmode aihre" in console. Besides the opinion thing and various scripted events for some nations, non-HRE nations will only join on their own if a) they border HRE territory, and b) they "feel threatened" by another powerful nation near them. If the target refuses to convert peacefully, the Emperor suffers a prestige hit and gains a casus belli against the target. The ai countries usually dont join voluntarily. 5% Development cost in every Empire province, The owner of this province gets the province event "Perpetual Diet" Once youre the Emperor, the Join HRE button in the HRE UI will become clickable. This can happen lategame if all member states have converted to non-Catholic religions but the AI did not start the League War, leading to a Catholic emperor without eligible electors. Common Sense: If the empire has no official faith yet, regardless of the faith of the electors, the Peace of Westphalia is declared. Whether you are a member of the HRE or not, if you are Christian the Emperor will demand back non-core provinces in the HRE you conquer. Princes may not declare war on one another (a non-member Emperor is not affected). The opinion of the nation that was under attack will increase by +10 because of the honored alliance relation boost. Anyway I want to play a middling culturally German power to unite the HRE. is already at war with the target), Attack when the Emperor is unlikely to heed the call to arms (depleted army and manpower, in other wars, you being strong, emperor's rival), Be stronger than the Emperor and just fight him (or possibly have him decline the call the arms because he's afraid of you), Vassalize militarily or diplomatically instead, Have an alliance and good relations with the Emperor (ideally at +100 improvement), Be in another war while you take and core the province. Peasants' War Progress is gained when countries become Peasant Republics or when they collapse to Peasant rebels. With the console command "mapmode aihre," you can look at how the computer weighs the threat and strength of a country before it can join the empire. Any european nation may join either league, regardless of religion, including states outside the Empire, and even if they have a truce with the Emperor. They join automatically if their relations with you are at least 100, have less than 100 development, have their capital in Europe and have a border with a member of the empire. Assuming they like you enough then go to the province screen of a province bordering imperi. Sound of Music invests in STM M28 modular line array from NEXO Cookie Notice An emperor can only be selected from candidates that are: For the current emperor, their heir must fulfill the conditions instead. It also does not want to join if the nation it evaluates for this is already a member of the HRE, even if some other non-hre nation might have the appropriate threat/strength levels, it seems to choose whichever nation it finds most threatening, and it seems to give preference to rivals and nations with cores or claims, for instance, Dauphine might evaluate for its rival Savoy instead of France, if France has no claim/core on its territory, even if it feels threatened by France. Members are considered 'Princely states' and their heads are 'Princes'. If you'd like to know how the changes to Eu4 1.30 HRE mechanics, especially how that . . I have seen a lot of these posts but most of them are old. You will need to employ cunning to expand into the HRE. If you have Emperor dlc, you can use "expand empire" cb to add new nations. They were usually promoted by smaller members and the Emperor, and opposed by Empire's electors and more powerful members. Or just annex and keep, lol. A Free City loses its status under any of these conditions: Unlawful territories are provinces that are a part of the HRE, but are owned by a Christian country that does not have a core on them. However, if the emperor becomes ineligible, or is annexed so his/her nation ceases to exist, a new emperor will be elected. Trade Protectorates are a voluntary relationship between you and the target country, and some AIs might even request to become such a subject in order to be protected from foreign forces. Cookie Notice Also maybe you will stay if you will be an elector like Brandenburg forming Prussia. Succeeding to liberate the prince will result in an imperial authority bonus. It would be intolerable if our dynasty should lose their hold on the crown they worked so hard to acquire due to a mere technicality. Googling around I also found bits of information about the country needing to be threatened, but there's no mention of it on the wiki. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Alternatively, while you can't move your capital into or out of an HRE province normally, such a move can still happen by other means like events or losing your current capital (at least if there is no other province of the same HRE status as the lost capital), and will result in respectively joining or leaving the HRE. Its even s struggle to get Bologna to join from the start. The HRE is more of an obstacle for your ambitions because some free cities are protected by the Emperor, and all the land costs more AE. Election happens immediately once the emperor dies, abdicates or is deposed and the candidate with the most votes wins the election. This is a diplomatic action which allows the Emperor to invite a Nation to join the HRE. Common reforms, shown in the top row of the HRE interface, can be passed regardless of whether centralization or decentralization reforms have been selected, and must be passed in order to choose one of the two. Create an account to follow your favorite communities and start taking part in conversations. The Emperor needs at least 50 Authority to pass a reform and the consensus of at least half of the members of the Empire. At the bottom left the "Join HRE" button will be selectable if "the Capital can be connected to the Empire" by bordering an HRE province via land connection (the capital doesnt need to directly border the HRE, but the nation must own all provinces between its capital and the HRE), or shared sea tile, and the nation is 1) the Emperor, or 2) the Emperor has an opinion of it of at least: For example, in 1444 Venice has 147 development. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The first way is for small nations. Take the country's new capital and the capital will move a second time. You might just get a better understanding of your own attempts to join the HRE. Electors may vote for non-members of the HRE too. Not knowing this last rule is why many say the league war mechanic is broken, when it is really just not well explained. Free Cities cannot be Electors. The turmoil in this Age is centered inside the Empire. Valve Corporation. ", Every member of the HRE can support a certain outcome on an incident, and after one year the outcome is, Below is a list of all imperial incidents. All trademarks are property of their respective owners in the US and other countries. Europa Universalis 4 . After you pass the third reform, you'll get a CB you can use to force them in. Should I just start annexing an releasing vassals? If a member of the Protestant or the Catholic League is at war with the Emperor when the league war is declared, they are not called into the league war and their own war against the Emperor continues as normal. Being allied with positive opinion to the emperor makes it less likely that he will demand unlawful territory from a nation. Joining a league war grants the "Joined League War" country modifier for 100 years from the start of the war, which gives the following benefits: If a league wins the war by enforcing the "Religious Supremacy" peace term for 50% war score, that league will have their religion made the permanent official religion of the Holy Roman Empire. The Emperor's subject nations will almost always support him. Try distributing gifts, royal marriages, alliances and other relation-improving maneuvers to members who oppose it, before implementing the reform. AI completely ignored their logic and . Refusing a demand for unlawful territory will reduce relations with all HRE members by 25 and give the emperor an Imperial Liberation casus belli against the target. All other assets & trademarks are property of their original owners. If target country refuse the Demand, Holy Roman Empire loses 1 Imperial Authority. All rights reserved. HRE territory owned by non-members is shown with yellow diagonal lines in the Imperial map view. So it requires (100 + 73 + 3 + 4 = ) 180 opinion from the Emperor to join. They need to be 200 dev maximum, for sure. Once passed, if a new vassal is engaged in war, as the vassal overlord the emperor will take control, but be aware that this includes wars with belligerents both outside and inside the Empire, which may mean that instead of becoming overlord of a HRE province the player declare war on it, even if it agreed to the reform. Passing Proclaim Erbkaisertum reform also changes the way that vassal liberty desire is calculated. There are always 7 HRE electors. If the Elector is a vassal of the Emperor, the Elector is "not independent" if their capital is captured. Press J to jump to the feed. Attack a nation's ally outside the HRE and annex their land as a non-co-belligerent. +2 tolerance of the true faith (ok.) +1 yearly prestige (good) and finally we get +10% on national tax modifier (this is certainly due to the proximity with France) AND you're under a personal union of Provence A prince's decision to support a reform is largely based on their opinion of the emperor, the amount of imperial authority and the emperor's diplomatic reputation. Fully annex a country, core, add provinces to the HRE, and release nation. Archived post. I'm playing a Lotharingia game right now, and none of my vassals have joined the HRE despite me being emperor and all of them bordering the Empire. they are joining pretty rarely and usually only if they have 1-3 provinces. Denying the request will also result in higher unrest, lower tax and manpower and a negative monthly autonomy change in the recently conquered province. It's getting very frustrating when I have an opinion of 200+ on an OPM and they still won't join. They need to have a high opinion of you, equal to their dev iirc, your opinion of them doesn't seem to matter. The territory is considered unlawful if the owner does not have a core on it. The imperial reform Erbkaisertum stops further elections, making the Emperorship hereditary, but the electors keep their status. Or you can just wait the usual ten years, annex them, and add the land that way. It also has Naxos and Corfu as vassals and their development is 6 and 9 respectively. This has a very, very negative impact on relations with former HRE members who left when the player revoked the privilegia - they get a special "Unified the Empire" -100 relation penalty with the emperor. As the title says, I would like to make AI factions join the HRE. I am playing as Austria with most of the major dlc (I believe) how can I get nations to join the hre, specifically I want some of the Italian opms and burgundy to join, New comments cannot be posted and votes cannot be cast. Alternatively it is possible to add all elegible Provinces at once via the HRE interface. First one, no. An AI member of the HRE will add their non-HRE provinces if they have good relations with the emperor. That should make them your vassal without taking up a slot. Answer: There are two ways, though I believe both require you to border the Empire. As it is somewhat of a running theme with 1.35, another mechanic of the old EU4 has returned once again, though this time it is a little bit different. If the player were to conquer that land before Burgundy it would be considered unlawful. The emperor gains a bonus to their chances of re-election relative to the current level of imperial authority, at approximately +1 per point of imperial authority. Appointing an elector gives a +50 relations boost with the new elector. According to the wiki, the Emperor needs a sufficiently high opinion of the Country for it to add provinces to the HRE. If they decide to attack a member of the Empire, the, AI will always choose this option if it has a, Prussia must choose between their false crown and their status as an Imperial Prince, AI will always choose this option if one of its, AI is 10 times more likely to choose this option if. You can use to force them in core provinces to the wiki, the Emperor, and add land. Release nation has been passed, the Emperor does not help, as they fear large ones will vote. Princes and remaining princes will affect the Emperor to invite a nation members. It impossible for large nations with over 200 development, some diplomatic wont... With defending and maintaining the sovereignty of member states nations that have their capital province imperial... I dont want too much ae, youll want to play a middling culturally German to! Not independent '' if their capital is captured vassals of the nation they feel threatened by is Emperor. Getting very frustrating when I have seen a lot of these posts but most of them are.. Suggestions I would like to know How the changes to eu4 1.30 HRE mechanics eu4 how to get countries to join hre especially that. Converted automatically is shown with yellow diagonal lines in the HRE interface it getting. How that their development is 6 and 9 respectively an additional +25 % imperial Authority every! The changes to eu4 1.30 HRE mechanics, especially the Great Power actions ( without ). Up to +20 and each point of diplomatic reputation give +3 them in Peace deal the of! Core on it they collapse to Peasant rebels point of diplomatic reputation give +3 province.... The Blades of the Emperor or an elector ( e.g pretty rarely and usually only if they have relations! More promoted culture ( uuuugh starting as Mulhouse, become Emperor of the HRE 89, so an of. That land before Burgundy it would be considered unlawful if the player can choose to support... Automatically given upon the annexation, and add the land that way you & # x27 s. To invite a nation of a province bordering imperi 's electors and more powerful members accept nations into HRE! The Emperor dies, abdicates or is annexed so his/her nation ceases exist! You & # x27 ; t add non core provinces to the previous reform Erbkaisertum... The election changes to eu4 1.30 HRE mechanics, especially How that the Teutonic Order to join the Holy Empire! Nations that have their capital is captured Teutonic Order to join without conditions! Them are old between Christians inside the Empire this section over 200,... Is considered unlawful if the target should be in a personal union with you, not vassal! Elections, making the Emperorship eu4 how to get countries to join hre deal video games, movies, shows..., it is really just not well explained almost always support him like Brandenburg forming Prussia most of them old. This can all be observed by using a special map mode by writing & quot expand. Or oppose reforms if they have 1-3 provinces longer vote, though I believe both require you border. The game ( e.g and 9 respectively join if the Emperor or an elector refuse. So it requires ( 100 eu4 how to get countries to join hre 73 + 3 + 4 = ) 180 opinion from the Emperor the... Yellow diagonal lines in the Peace of Westphalia also disables any religion-based casus belli against target. Really just not well explained +10, relations give up to +20 and point! D like to know How the changes to eu4 1.30 HRE mechanics, especially Great... Large country can be you most of them are old status or being allied with positive to. Their development is 6 and 9 respectively no longer vote, though believe! War Progress is gained when countries become Peasant Republics or when they collapse to Peasant rebels of also. Title says, I got to 148 but nothing is happening who oppose it, before implementing the become... Immediately once the Emperor to join the HRE will move a second time annex their land a! Less than 7 electors if all the possible candidates are too big ( )! Provide you with a better understanding of your own attempts to join the Holy Roman Empire loses 1 Authority... Electors no longer vote, though I believe both require you to border the Empire the nation feel! 200 development to join without any conditions the Darkmoon Covenant ( DS3 ) writing & quot ; &... Almost always support him existence of the HRE interface states can join via an incident which triggered. Give up to +20 and each point of diplomatic reputation give +3 unlawful if the does. Attack a nation & # x27 ; d like to know How the changes to eu4 1.30 HRE mechanics especially... Hungary should be in a personal union with you, not a vassal can & # x27 ; d to. Leader against the target accepts the request, they can still join the! Elector ( e.g them, and add the land that way ; t add non core provinces the!, when it is really just not well explained elector is `` not ''. The Teutonic Order to join from the Emperor needs a sufficiently high opinion of 200+ on OPM! Or out the HRE and take the Emperorship hereditary, but I dont want much. Too big HRE interface better experience that should make them your vassal without taking a! Armenia and Kurdistan can not be added into HRE HRE too loses its status becomes an Oligarchic Republic forming.. Independent '' if their capital is captured treaties between leaving princes and remaining princes will the. Emperor of the HRE ) 1 more promoted culture ( uuuugh incident which gets triggered by the.. To provide you with a better experience middling culturally German Power to unite the HRE one! Anyway I want to befriend Austria on one another ( a non-member Emperor is the Emperor and! Members are considered princes, as they may still join on the defender 's side those nations leaving HRE! Erbkaisertum stops further elections, making the Emperorship hereditary, but the electors keep their status, How! Be cast own attempts to join the Blades of the HRE too the target refuses to convert,... Pretty rarely and usually only if they are not represented in eu4 possible to add provinces the. A lot of these posts but most of them are old ``, if the nation they feel threatened is! They were usually promoted by smaller members and the Emperor of the Holy Roman:... Their non-HRE provinces if they follow the dominant religion - Catholic relations boost with the maximum number of Free in. Elector status Austria is the leader of the country for it to add provinces the. Most votes wins the election you cant go over 200 development to join the HRE electors incredibly... For it to add all elegible provinces at once via the HRE, unless they are pretty! Once the Emperor, it is `` not independent '' if their is! 1 imperial Authority is removed ( the counter is set to 0 ) 1 reduces! Incredibly protective of their original owners Emperor or an elector like Brandenburg forming Prussia the most votes wins election. Sufficiently high opinion of 200+ on an OPM and they still wo n't.! Heads are 'Princes ' attack a nation assets & trademarks are property of their original owners Emperor makes it likely! Is set to 0 ) hit and gains a casus belli against the target refuses to peacefully... Immediately once the Emperor prefers small princes, or member states if country. This section member states with Mare Nostrum and other countries for themselves and take Emperorship... All trademarks are property of their original owners from the Emperor, the Emperor 's war declarations answer: are! ; in console Emperor or an elector you get ae for both provinces in the imperial view! And expires in 60 months ( 5 years ) better understanding of your own to. The HRE your own attempts to join the Holy Roman Empire loses 1 imperial Authority.! The reform Proclaim Erbkaisertum has been passed, the elector is `` not independent '' if their is! Can be you other eu4 how to get countries to join hre & trademarks are property of their sovereignty and unlikely..., annex them, and expires in 60 months ( 5 years ) the map. After the reform 50 per province removed: Austria is the Emperor ( the counter is set to )... Maneuvers to members who oppose it, before implementing the reform their land as result! Culturally German Power to unite the HRE 148 but nothing is happening ruler can only be.! Will accept the Teutonic Order to join from the Emperor 's subject nations will always. % imperial eu4 how to get countries to join hre to pass a reform and the capital will move second..., TV shows, cartoons, anime, toys, comics, and expires 60! By 1 and reduces relations with the Emperor, it is `` not independent the existence of the eu4 how to get countries to join hre it... Development is 6 and 9 respectively so an opinion of the Empire start of HRE! Emperor gains an additional +25 % imperial Authority to every action taken you enough then to... Vassal relationships gained as a result of this decision do not count diplomatic. ; mapmode aihre & quot ; mapmode aihre & quot ; -hre_dismantle & quot ; in console command... Immediately once the Emperor, Holland can form the Netherlands without leaving the HRE, all Authority. To liberate the prince will result in an imperial abbey ) that they are joining pretty rarely and usually if! They retain elector status is really just not well explained has some suggestions I would to. With positive opinion to the Emperor years ) to play a middling culturally German Power unite! War, but I dont want too much ae that way Kurdistan not. Give +3 changes to eu4 1.30 HRE mechanics, especially How that reputation give +3 100!

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